About Me
I’m Dorothee Brokering, a 3D Artist, Animator, and Concept Artist based in Germany.
In my free time, I love playing video games on PC and mobile, which naturally sparked my interest in game development.
I am currently in my 4th semester studying Media Design at Ostfalia University of Applied Sciences. While my main focus lies in animation and game design, I have also gained broader experience in communication design, filmmaking, and web design.
Software & Technical Skills
3D & Animation: I create 3D assets and animations primarily in Autodesk Maya. This semester, I also co-developed my first small game in Unreal Engine 5 as part of a three-person team.
2D & Concept Art: My artwork is mainly created in Procreate, though I am also proficient in Photoshop. Overall, I am comfortable working with the entire Adobe Creative Cloud, as well as Affinity tools and DaVinci Resolve.
Web & Tools: I have built simple websites using HTML, CSS, and JavaScript, using Figma for UI/UX design. Additionally, I am proficient in the Microsoft Office suite.